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NAME

threads::tbb::concurrent:: - namespace for concurrent TBB containers

SYNOPSIS

 use threads::tbb;

 # ARRAY tie interface:
 tie my @array, "threads::tbb::concurrent::array";
 $array[0] = $val;
 push @array, @items;

 # HASH tie interface:
 tie my %hash, "threads::tbb::concurrent::hash";
 my $value = $hash{key};  # always deep copies
 $hash{key} = $value;    # careful!

 # preferred Hash API: for access:
 my $hash = tied %hash;           # doesn't need to be tied really
 my $slot = $hash->reader($key);
 print $slot->get();              # now safe
 my $copy = $slot->clone();       # also fine
 undef($slot);                    # release lock

 # for writing:
 $slot = (tied %hash)->writer($key);
 $value = $slot->get();           # get the value out
 $slot->set([$value]);            # fine
 $copy = $slot->clone();          # $copy now a dup of [$value]
 undef($slot);                    # release lock

 # TODO hash API:
 my ($key, $value) = each %hash;
 # concurrent iteration - safe for update
 my $iterator = tied(%hash)->iterator;
 my ($key, $slot) = $iterator->();

 # SCALAR tie interface:
 # not really concurrent in any way; and every access may copy in to
 # the thread which requests it.  these wrappers for scalars can be
 # passed around via the various containers.
 tie my $item, "threads::tbb::concurrent::item";
 $item = $val;
 print $item;

 # TODO queue/channel interface:
 tie my @queue, "threads::tbb::concurrent::queue";
 push @queue, $val;
 my $val = shift @queue;

DESCRIPTION

The threads::tbb::concurrent:: series of modules wrap respective tbb concurrent classes. For now there are two main container classes - threads::tbb::concurrent::array and threads::tbb::concurrent::hash

Note that they are only concurrent if you restrict yourself to the concurrent APIs. Other ways of accessing the containers may result in programs with race conditions.

Also, the SCALAR interface: threads::tbb::concurrent::item currently has no locking mechanism, it is currently just an auxilliary way of shunting data between interpreters using the lazy clone method.

Lazy deep copying

  This feature is still in evolution.  It is eventually
  meant to be used to selectively clone a subroutine and
  data reachable from that subroutine in a separate
  interpreter and run the cloned subroutine in a separate
  thread.  Since there is no shared data between the
  interpreters, little or no locking will be needed (unless
  parts of the symbol table are explicitly shared).  This is
  obviously intended to be an easy-to-use replacement for
  the existing threads support.

      -- from change#4675: "USE_ITHREADS tweaks and notes"
         Gurusamy Sarathy, 9 Dec 1999

The C++ function clone_other_sv, from src/lazy_clone.cc in the source distribution, exists to implement selecting cloning of data reachable from one interpreter to the next. This is implemented in a lazy fashion.

If entries in the container are requested by a different thread, a deep copy happens then and there, carried out by the worker thread and not the main thread. So long as there is no use of the actual state machine of the foreign interpreter, or side effects on data structures it "owns", this should be relatively safe.

The advantage to this, over an eager algorithm which used a safe, neutral interpreter that never runs anything (as in threads::shared), or to a collection of Storable::freeze blobs (as in threads::lite) being: 1. reduced memory use; data is only copied to the threads which demand it, 2. there is no overhead for the thread that started the operation to process data; other than that taken receiving completed blocks from workers, 3. reduced number of overall deep copies, 4. faster cloning (clone_other_sv is implemented in C++ using STL containers). 5. You can choose to use an eager algorithm by simply freeze'ing data on the way in.

Of course if the interpreter that sent the data violates expectations by modifying the data structures, all bets are off. TODO: setting TTBB_EAGER=1 to copy to neutral shared interpreter for a single program run.

Allowed data types

The initial implementation of the deep copying has very much the same limitations as threads::shared - in that only a certain core set of "pure" perl objects can be passed through.

XS objects should be safe - as in, not cause segfaults - so long as the package either defines CLONE_SKIP (in which case the objects will be replaced by "undef" in the cloned structure - see perlmod), or if they define a CLONE_REFCNT_inc method. The CLONE_REFCNT_inc method should update the objects' internal idea of how many references are pointing at it, and return the value 42. If it did neither, then the code will emit a warning.

As closures are not supported, inside-out objects cannot be passed - and in fact they'd likely be very inefficient.

Not yet supported are MAD properties or "strange" forms of magic. Overload is currently thought to be safe. Filehandles should be relatively trivial to support but are not implemented yet.

On memory copying stability

If it does turn out to be stable, then it would help reduce the overhead that a threading program has to overcome to break even; eg, if the single-threaded case is more than 100% slower, then you need more than 2 cores just to break "even"; and that's before you take into consideration that the program may not scale beyond a given number of cores. This would mean that this overhead is delegated to the worker threads; they might not be able to carry out work at full speed compared to the main thread, but at least they're not impeding it by making it waste time dumping data that it might have to simply load again itself to process.

Of course, in principle, building under -Duse5005threads (removed in Perl 5.9.x) would obliviate the need to copy anything at all.

If foreign-structure dumping turns out not to be stable then there are two main approaches. Either dump everything and just document that the size of data put in and out may be a limiting factor for many users, or potentially queue requests for the originating thread to process the dump, then yield or even spin.

Queuing requests for other threads to safely marshall the data in and out could prove problematic and lead to deadlocks, so probably the best approach is to support both lazy and immediate deep copies by an option set on the container.

AUTHOR

Sam Vilain, sam.vilain@openparallel.com

SEE ALSO

threads::tbb, threads::tbb::concurrent::array