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update_lit :: ()

Looks at the current glyph and position to make inferences about lighting state.

is_empty -> Bool

Returns true if the tile is free from items, monsters, boulders, and the player character.

It *can* have a dungeon feature, such as a fountain.

is_transparent -> Bool

Returns true if the player can see through the tile.

shows_items -> Bool

in_los -> Bool